Quick answer: Era of Spiders (SP01) is Marvel Hero Rush's first expansion and its first all-foil premium set — six foil cards per pack, no exceptions. Across 140 packs from 10 boxes, a Grand Rare or better landed in about half of all packs, every one of the four 20-pack boxes produced exactly 3 UR, and MR ran about 1 per 10 packs. The headline is the top of the ladder: this set introduces Hero Rare (HR) above Secret Rare — 8 in the set, zero pulled in 140 packs — and it confirmed the game's first serialized card, a signature Spider-Man numbered 153/616. Watch your box size: English boxes are 20 packs, Indonesian boxes are 10.
What Is Era of Spiders?
Era of Spiders is Special Pack 01 (SP01) for Marvel Hero Rush, Card Fun's officially licensed Marvel trading card game — the first expansion to the Avengers-focused BP01 base set. It is a dedicated Spider-Man set: Spider-Man himself across a dozen universes, his rogues gallery from Doctor Octopus and Kingpin down to deep cuts like Boomerang, Tombstone and Man-Spider, the symbiote line (Riot, Agony, Lasher, Phage, Anti-Venom, Carnage), and the New York supporting cast — Mary Jane, Gwen Stacy, Aunt May, J. Jonah Jameson, Luke Cage, Daredevil.
The set went on sale in English across Asia on 3 October 2026 — Singapore, Malaysia, Thailand and Hong Kong — with Indonesian stores receiving it in the same window. Card Fun had already released the Chinese printing around July 2026. Unlike BP01, SP01 ships booster packs only: there are no starter decks for this set.
The thing that defines SP01 is the treatment, not the roster. Every card in the set is foil — the base "rares" that fill out the pack are foil too, which makes it function like a collector booster rather than a draft booster. The pack price moved accordingly: roughly S$3.50 per pack and S$75 per 20-pack box in Singapore, and Rp 50,000 per pack in Indonesia against Rp 30,000 for a BP01 pack. That price doubling is the single most important thing to hold in your head while reading the rates below, because it is what the per-box hit counts have to justify.
SP01 is a 100-card product: 80 character cards plus 20 Rush Points. The rarity ladder runs R → SR → GR → UR → MR → SEC → HR, with the published variant counts at 12 UR, 16 GR and 41 MR, and 8 Hero Rares as a brand-new tier above Secret Rare. Those counts exceed the 80-card roster because the higher rarities are alternate-rarity prints of the same characters rather than new cards — one opener pulled Electro as both SP01-44 (MR) and SP01-144 (GR), the same character at two rarities with different art, which is how the 41 MR fit into an 80-card set.
Two box sizes — read this before quoting any number. Era of Spiders ships in two different box configurations. The English boxes sold through the Singapore / Malaysia / Thailand / Hong Kong distribution hold 20 packs. The Indonesian boxes hold 10 packs. Both use the identical six-card all-foil pack, so per-pack rates transfer between them; per-box counts do not. Our sample covers both — four 20-pack boxes and five 10-pack boxes — and every per-box figure below is labelled with which one it refers to.
Box Contents & Pack Structure
- Booster Box (English / SEA) — 20 packs, approx. S$75 (~US$58)
- Booster Box (Indonesia) — 10 packs, approx. Rp 500,000 (~US$30) at Rp 50,000 per pack
- Booster Pack — 6 cards, approx. S$3.50 (~US$2.70)
- No starter decks — unlike BP01, which shipped four Infinity Stone decks (SD01–SD04)
Every pack is six all-foil cards, and the slot structure is consistent across all ten boxes:
- One Rush Point — the resource-mechanic insert, always present, with its own rarity ladder running from common up to MR. The MR Rush Points are the most elaborate cards in the product: gold stamping, embossing and textured foil on the same card.
- Four base cards at R — foil, but functionally the set's commons. One opener put it plainly: "rares are really commons for the set."
- One character hit at SR or above — the slot that decides whether the pack is a throwaway or not. In the boxes logged pack by pack, essentially every pack produced something at SR or better here.
The Rush Points are also a connecting-art chase: the scene cards assemble into a single large poster, and the openers who tracked it put the set at nine or ten pieces. A full 20-pack box came up three pieces short of completing it, so the puzzle is deliberately a multi-box ask.
Sample breakdown
This analysis aggregates community box openings from the set's launch window totalling 140 packs across 10 boxes, split across both the English and Indonesian configurations:
- Four 20-pack English boxes (80 packs) — all opened on camera in the Singapore launch window. Two were tallied card by card with a full per-rarity count at the end; the other two were reviewed at the end with MR, UR and GR counted but SR partially skipped.
- Six 10-pack Indonesian boxes (60 packs, 50 logged) — four logged pack by pack with every hit named, including the one box that produced both Secret Rares and the serialized card. A fifth box was opened off camera by the same opener, who reported its hit count but not its full breakdown.
- Totals used below: per-rarity rates are calculated on the 130 packs where the rarity of each hit is known. The 140-pack figure includes the reported-only box.
That is a meaningfully larger sample than the ~60 packs behind our BP01 release-day page, and it is wide enough that the per-box structure is clear rather than guessed at. It is still not enough to pin down SEC or HR, and we say so where it matters.
Pull Rate Data: 140 Packs
Rates below are expressed as the share of packs containing at least one card of that rarity in the character-hit slot, calculated on the 130 packs with known hit rarities. The two per-box columns apply that rate to each of the two box sizes. The Rush Point slot is separate and is listed at the bottom of the rarity breakdown.
Character-hit slot — 130 logged packs (four 20-pack boxes, four 10-pack boxes)
| Rarity | Pulls | % per Pack | Per 20-Pack Box | Per 10-Pack Box |
|---|---|---|---|---|
| SR (Super Rare) | ~52 | ~40% | ~8 | ~4–5 |
| GR (Grand Rare) | ~35 | ~27% | ~5–6 | ~3 |
| UR (Ultimate Rare) | 16 | 12.3% | 3 (fixed in all 4 boxes) | ~0.8 |
| MR (Marvel Rare) | 11 | 8.5% | ~1.5 | 1 |
| SEC (Secret Rare) | 2 | 1.5%* | ~0.3 | ~0.15 |
| HR (Hero Rare) | 0 | 0% observed** | <0.15 | <0.08 |
| GR or better ("a real hit") | ~64 | ~49% | 9–11 | 5–6 |
*Both Secret Rares came out of the same 10-pack box. The other eight logged boxes produced zero across 120 packs, so the 1.5% average badly understates how lumpy SEC is in practice — see Key Findings.
**Zero Hero Rares in 140 packs, from openers who were explicitly hunting them on camera. HR is rarer than 1 in 140 packs on this evidence; the per-box figures are ceilings, not measurements.
Note on the hit count. The two 20-pack boxes whose owners tallied their piles on camera both came to 17 named hits across 20 packs, not 20. The two fully-logged 10-pack boxes both produced 10 hits from 10 packs. The likeliest explanations are that a small number of 20-pack-box packs top out at R, or that cards were missed during the sped-up portions of a 20-pack opening. We report rates per pack rather than per hit slot precisely so this uncertainty does not propagate into the numbers above.
What that costs you. At S$75 for a 20-pack box (S$3.75 per pack), the observed rates work out to roughly S$7.50 per GR-or-better, S$25 per UR, S$44 per MR, and — on a 2-in-130 sample — somewhere around S$244 per Secret Rare and S$525 per serialized card. Those last two carry enormous error bars. The first three are solid.
Box by Box: All Ten Boxes
The per-box table is the honest part of any pull-rate page, because it shows the variance the averages hide. Note how tight UR is in the 20-pack boxes and how wildly SEC swings.
| Box | Packs | SR | GR | UR | MR | SEC | HR |
|---|---|---|---|---|---|---|---|
| Box 1 — English, 20pk | 20 | 8 | 5 | 3 | 1 (+1 MR Rush Point) | 0 | 0 |
| Box 2 — English, 20pk | 20 | 8 | 5 | 3 | 1 (+1 MR Rush Point) | 0 | 0 |
| Box 3 — English, 20pk | 20 | not tallied | 6 | 3 | 2 | 0 | 0 |
| Box 4 — English, 20pk | 20 | ~9 | ~6 | 3 | 2 | 0 | 0 |
| Box 5 — Indonesia, 10pk | 10 | 5 | 3 | 1 | 1 | 0 | 0 |
| Box 6 — Indonesia, 10pk | 10 | ~3 | 3 | 1 | 1 | 0 | 0 |
| Box 7 — Indonesia, 10pk | 10 | ~3 | 3 | 0 | 1 (+1 MR Rush Point) | 0 | 0 |
| Box 8 — Indonesia, 10pk | 10 | ~4 | ~2 | 1 | 1 | 0 | 0 |
| Box 9 — Indonesia, 10pk (the hot box) | 10 | ~4 | 2 | 1 | 1 | 2 | 0 |
| Box 10 — Indonesia, 10pk (reported only) | 10 | 5 GR-or-better hits reported, no per-rarity breakdown | 0 | 0 | |||
Boxes 6–8 are the three 10-pack boxes opened back to back by a single opener, who confirmed a combined 3 MR plus 1 MR Rush Point across 30 packs, exactly one Kingpin UR and one Black Cat UR in all three boxes, and zero SEC or HR. SR counts for those boxes are approximate because the opening was sped up. Box 10 is listed for sample-size honesty; it contributes to the 140-pack headline but not to the per-rarity table.
Named Notable Pulls
Every card below was pulled on camera in the sample. This is the specificity that makes the numbers above checkable.
- Serialized signature Spider-Man, 153/616 (SEC) — the headline pull of the entire sample and the first confirmed serialized card in Marvel Hero Rush. The /616 print run is a deliberate nod to Earth-616, the main Marvel continuity. It carries a printed Spider-Man signature. One copy in 140 packs.
- Jessica Jones (SEC) — the second Secret Rare, from the same 10-pack box as the serialized card.
- Echo of Fate Spider-Man (MR / GR) — pulled at MR in one English box and GR in another. This is the card Card Fun chose as the champion prize for the Singapore launch tournament, which makes it the de facto flagship of the set.
- MR Rush Point — three boxes produced one. Gold stamped, embossed and textured on a single card; the openers who hit it reacted to it more strongly than to most character MRs.
- MR characters pulled: Spider-Man 2099, Endgame Blip Spider-Man (SP01-74), Spider Arch-Enemy Electro (SP01-44), Spider Arch-Enemy Mister Negative, Echo of Fate Spider-Man, and the Mary Jane-and-villains splash art.
- UR characters pulled: Kingpin Arch-Enemy, Arch-Enemy Doctor Octopus, Ghost Spider (Spider-Gwen), Phoenix Host Jean Grey, Green Goblin, Mister Negative, Black Cat (Spider Companion).
- GR characters pulled: Red Goblin, Spider-Man Noir, Black-Suited / Symbiotic Suit Spider-Man, Endgame Battle Iron Man, Restoration of the Multiverse Doctor Strange, Anti-Venom, Penny Parker, Scarlet Spider, Chaos Search Scarlet Witch, Electro (SP01-144).
- SR characters pulled: Silk, J. Jonah Jameson, Rage Release Hulk, Silver Sablinova, Spider-Ham, Mary Jane Watson, Magic, SP//dr, Scream, Venom 2099, Uncle Ben, Daredevil, Black Panther, The Successor (Ultimate Spider-Man), Legacy Superior Spider-Man, Spider-Man 2099.
- Deep-cut roster confirmed: Morbius, Mephisto, Boomerang, Tombstone, Man-Spider, Jackal, Tarantula, Scorpion, Carnage, Elektra, Harry Osborn, Annie Parker, Aunt May, Jessica Drew, Luke Cage, Prowler, Shocker, Rhino, Vulture, Kraven, Mysterio, Lizard, Sandman, and the full symbiote line.
Key Findings
- UR looks fixed at 3 per 20-pack box. Four independent English boxes produced 3, 3, 3 and 3. With 12 UR in the set, that is the single firmest number in the dataset and it behaves like a per-box allocation rather than a per-pack roll. The 10-pack boxes ran 1, 1, 0, 1 — consistent with roughly half that allocation and nothing more exotic.
- About half of all packs contain a Grand Rare or better. ~64 GR-or-better in 130 packs. That is the number to plan around: 9–11 per 20-pack box, 5–6 per 10-pack box. One opener counted his "hits" exactly this way — 5 in one box, 6 in the next — and it matches.
- MR is about 1 per 10 packs, and the 10-pack boxes delivered exactly 1 every time. Five 10-pack boxes, five single MRs — no doubles, no blanks. Two of the four 20-pack boxes gave 1 and two gave 2. One Indonesian opener expected a minimum of two MR from his box and was audibly disappointed by one; on this data, one is the norm for a 10-pack box.
- Secret Rares clump violently. Two SEC in 130 packs sounds like 1 in 65. It is not. Both came from the same 10-pack box, and the other eight logged boxes produced zero across 120 packs. Expect nothing, and know that the occasional box doubles up.
- Hero Rare is the real ceiling and nobody has hit one yet. HR is new in SP01, sits above Secret Rare, and has 8 cards. Zero in 140 packs from openers specifically hunting it. Until a larger sample exists, treat HR as a case-level chase at best.
- Serialized cards are real — and numbered /616. Distributors hinted at serialized cards before launch and one opener of BP01 explicitly noted they did not materialise in that set. SP01 confirms them: one signature Spider-Man at 153/616 in 140 packs.
- You are paying double for foil, not for better odds. SP01 costs roughly twice a BP01 pack and delivers broadly the same hit structure — same 3 UR per 20-pack box, slightly more SR, slightly fewer GR and MR. What the premium buys is an all-foil base, the Spider-Man roster and the HR/serialized ceiling.
- Check your box size before trusting any claim. The 20-pack English box and 10-pack Indonesian box are both "a box of Era of Spiders." Per-box pull-rate claims from the two markets are not comparable, and this is already causing confusion in community threads.
- Sample caveat: 140 packs settles the SR/GR/UR/MR structure. It does not settle SEC, and it says almost nothing precise about HR beyond "rarer than 1 in 140."
Rarity Breakdown
Card Fun's ladder is unusual in that HR outranks SEC — the reverse of most games — and in that the high rarities are alternate prints of the same 80 characters rather than extra cards. Here is the whole ladder in plain English:
| Rarity Tier | Description | Observed Rate | Expected Per 20-Pack Box |
|---|---|---|---|
| R (Rare) | The set's base card — foil like everything else in SP01, but functionally the common. Four per pack | Guaranteed | ~80 |
| SR (Super Rare) | Entry hit tier. No foil stamp; the step up is the card, not the treatment | ~40% of packs | ~8 |
| GR (Grand Rare) | Silver foil stamp plus textured foil. 16 in the set. Several openers rated the GR treatment as better-looking than the tiers above it | ~27% of packs | ~5–6 |
| UR (Ultimate Rare) | Gold foil stamp plus textured foil. 12 in the set. Appears to be a fixed per-box allocation | 12.3% of packs | 3 |
| MR (Marvel Rare) | The marquee tier and the realistic box highlight. 41 variants in the set, drawn from the same 80-character roster | 8.5% of packs | ~1.5 |
| SEC (Secret Rare) | Signature / special cards, including the serialized prints. Set count not yet published by Card Fun | 1.5% of packs* | ~0.3 |
| HR (Hero Rare) | New in SP01 and the top of the ladder — above SEC. 8 in the set | 0% observed | <0.15 |
| Serialized | Numbered prints — the one observed was /616, with a printed signature. Sits within SEC | 1 in 140 packs | ~0.14 |
| Rush Point (parallel) | Separate guaranteed slot, one per pack, own ladder from common to MR. The scene art assembles into a 9–10 piece poster | 1 per pack | 20 per box |
| MR Rush Point | The top of the Rush Point ladder — gold stamped, embossed and textured. Observed in 3 of the 10 boxes | ~1 in 43 packs | ~0.5 |
*SEC was concentrated in one box; the per-box figure is an average over a sample that produced zero in eight of the nine logged boxes. HR and the serialized rates are ceilings from zero and one observation respectively.
The Chase Cards
Era of Spiders has been on sale for roughly two weeks and has no settled secondary market — Marvel Hero Rush singles are not yet carried by the major price aggregators, and the SEA listings that exist are thin and volatile. Rather than invent prices, the table below ranks the chase by rarity and observed scarcity, and gives the sealed cost to open for one, which is a real number we can stand behind.
| Card | Rarity | Set | Market Price (USD) | Notes |
|---|---|---|---|---|
| Signature Spider-Man (serialized /616) | SEC | SP01 | Market forming | The set's grail. 616 copies, printed signature. 1 in 140 packs observed ≈ US$405 of sealed per copy |
| Hero Rare roster (8 cards) | HR | SP01 | Market forming | Top of the ladder, above SEC. Zero pulled in 140 packs — nobody knows what these trade at yet |
| Jessica Jones | SEC | SP01 | Market forming | The only other Secret Rare pulled in-sample; came from the same box as the serialized |
| Echo of Fate Spider-Man | MR (also GR) | SP01 | Market forming | The set's flagship — Card Fun made the champion-stamped version the Singapore tournament prize. Exists at two rarities |
| MR Rush Point | MR | SP01 | Market forming | Gold stamp + emboss + texture. Only 3 of the 10 boxes produced one. The most over-treated card in the product |
| Spider-Man 2099 / Endgame Blip Spider-Man | MR | SP01 | Market forming | The Spider-Man MR variants — likeliest to hold value on character demand alone |
| Kingpin Arch-Enemy | UR | SP01 | Market forming | The most-wanted UR by opener reaction; one copy across three 10-pack boxes |
| Ghost Spider (Spider-Gwen) | UR | SP01 | Market forming | Spider-Gwen is a reliable secondary-market character across every Marvel product |
| Black Cat (Spider Companion) | UR | SP01 | Market forming | One copy in three 10-pack boxes. Collector-demand UR rather than a play card |
| Mary Jane Watson | SR | SP01 | Market forming | The sleeper. A classic cover-style MJ at the lowest hit tier — expect Spider-Man collectors who never play the game to buy this one. Buy as a single; it is far too common to chase |
| Infinity Clash tournament promos | Promo | SP01 era | Market forming | Champion-stamped Echo of Fate Spider-Man, alt-art Dimension Piercer Iron Man, alt-art Tough Guardian Hulk, gold/silver/bronze Infinity Gauntlet Rush Points. Not in packs at all — 17 Oct 2026, Singapore, 128 players |
Prices as of October 2026: none. No aggregator carries Marvel Hero Rush singles yet, and we will not publish invented figures. Check back once listings appear, or watch the sealed cost-to-open column above, which is derived from measured rates and actual retail.
Should You Open or Buy Singles?
Open if:
- You want the all-foil experience — this is the closest thing Marvel Hero Rush has to a collector booster, and the floor of "every card is foil, half of packs have a GR or better" genuinely does feel good to open
- You are a Spider-Man collector rather than a Hero Rush player. The roster depth here is the real product: Boomerang, Tombstone, Man-Spider, Mephisto, the entire symbiote line, and a Morbius card people did not expect to exist
- You want the Rush Point poster. It needs 9–10 connecting pieces and a 20-pack box came up three short, so this is a genuine multi-box collecting goal that opening actually serves
- You want exposure to the HR and serialized tiers while the set is at retail. Nobody has priced them yet, which cuts both ways
- You are buying a 20-pack English box and want a predictable spread — 3 UR is looking like a guarantee, not a hope
Buy singles if:
- You want a specific MR. There are 41 MR variants and roughly 1 MR per 10 packs — the maths below is brutal
- You want Mary Jane Watson, or any named SR. SR is ~40% of packs; paying box prices to find one specific common-tier card is the worst trade in the set
- You want a Hero Rare or the serialized Spider-Man. Zero HR in 140 packs and one serialized in 140 packs means sealed is not a route to these, it is a lottery
- You are playing the game rather than collecting it. SP01's competitive value sits in the R and SR tiers, which are the cheapest cards in any set once a market forms
The numbers on chasing a named MR
- MR observed rate: 11 in 130 packs = 8.5% per pack
- MR variants in the set: 41. Assuming they appear roughly evenly, a specific MR is ~0.21% per pack — about 1 in 485 packs
- At 20 packs per English box that is 24 boxes, or roughly S$1,800 (~US$1,390), for one named MR on average
- For a coin-flip chance (50%) at a named MR you need ~330 packs — about 17 boxes
- Verdict: do not. A named MR will almost certainly list for a tiny fraction of S$1,800 once the market forms
The numbers on chasing the serialized /616 Spider-Man
- Observed: 1 in 140 packs — so roughly 7 English boxes, or ~S$525 (~US$405), per serialized card pulled
- But there are 616 copies of that card alone, plus whatever other serialized prints exist in the set, so even hitting "a serialized" does not mean hitting the one you want at the number you want
- One observation is not a rate. The true frequency could easily be half or double this
- Verdict: it is a bonus on a box you were buying anyway. It is not a chase you can budget for
The honest bottom line: Era of Spiders is a good product and a bad value proposition, and those are not in conflict. The all-foil treatment, the depth of the Spider-Man roster, the Rush Point poster and the reliable 3-UR-per-box floor make it one of the more satisfying boxes to physically open in this price bracket. But you are paying roughly double a BP01 pack for a hit structure that is broadly the same — slightly more SR, slightly fewer GR and MR, identical UR. The genuine upside sits in two tiers nobody has measured: Hero Rare, which went 0-for-140, and the serialized /616 prints, which went 1-for-140. If you like Spider-Man and you like opening foil, buy a box and enjoy it. If you want a specific card — any specific card, from the serialized Spider-Man down to the Mary Jane SR — wait for singles. There is no card in this set where opening beats buying.
Frequently Asked Questions
Does every Era of Spiders pack guarantee a hit?
Effectively yes at Super Rare level. Every SP01 pack is six all-foil cards — one Rush Point plus five character cards — and in the boxes we logged pack by pack, essentially every pack produced at least one SR-or-better card. What is not guaranteed is a real hit: a Grand Rare or better appeared in about half of all packs (roughly 5 per 10-pack box, 9–11 per 20-pack box). The other half top out at SR.
How many MR cards do you get per Era of Spiders box?
About one Marvel Rare per 10 packs. Across 130 logged packs we counted 11 MR, or 8.5% of packs. The four 20-pack boxes produced 1, 1, 2 and 2 MR; the five 10-pack boxes produced exactly 1 each. Separately, three of the ten boxes also yielded an MR-rarity Rush Point, which comes out of the Rush Point slot rather than the character slot.
What is the UR pull rate in Era of Spiders?
Exactly 3 Ultimate Rares per 20-pack box — all four 20-pack boxes produced 3, 3, 3 and 3, with no variation, which makes UR look like a fixed per-box allocation rather than a random per-pack rate. The 10-pack boxes ran lower per pack: 4 UR across 50 packs, or about 1 every 12 packs. There are 12 UR cards in the set.
Is the serialized Spider-Man worth chasing through packs?
No. One serialized card appeared in our 140-pack sample — a signature Spider-Man numbered 153/616, a nod to Earth-616. That is 1 in 140 packs observed, which at Singapore retail of about S$3.75 per pack works out to roughly S$525 of sealed product per serialized card, before you consider that you are also rolling for a specific print number out of 616. Treat it as a lottery ticket attached to a box you wanted anyway.
What are the Secret Rare odds in Era of Spiders?
Two Secret Rares in 130 logged packs — about 1.5% of packs — but the clumping matters more than the average. Both came out of the same 10-pack box, and the other eight logged boxes produced zero across 120 packs. The realistic read is not one SEC every 65 packs evenly spread; it is most boxes giving you none, and the occasional box giving you two.
What is a Hero Rare (HR) in Marvel Hero Rush?
HR, or Hero Rare, is a new tier introduced in SP01 that sits above Secret Rare at the very top of the ladder — there are 8 in the set. We pulled zero across 140 packs, from openers who were specifically hunting them on camera. On current evidence HR is rarer than 1 in 140 packs and should be treated as a case-level chase or better.
How many packs are in an Era of Spiders box?
It depends on your market, and this trips people up. The English boxes sold in Singapore, Malaysia, Thailand and Hong Kong hold 20 packs at about S$75. The Indonesian boxes hold 10 packs at about Rp 50,000 per pack. Both use the same six-card all-foil pack, so per-pack rates are comparable but per-box counts are not — always check which box a pull-rate claim refers to.
How does Era of Spiders compare to Marvel Hero Rush BP01?
SP01 is the premium-treatment set, not the higher-hit-rate set. Every card is foil and a pack costs roughly double BP01 in the same markets (Rp 50,000 against Rp 30,000 in Indonesia). But the hit tiers are not better: a 20-pack SP01 box gave about 8 SR, 5–6 GR, exactly 3 UR and 1–2 MR, against BP01 release-day data of about 7 SR, 7 GR, 3 UR and about 2 MR. What the extra money buys is the all-foil base, the Spider-Man roster, and a genuine HR / serialized ceiling — not more MR.
Disclaimer: Pull rates are community estimates aggregated from 140 packs across 10 boxes in the set's launch window, and will shift as more data comes in — particularly for SEC and HR, which rest on two and zero observations respectively. No settled secondary market exists for Marvel Hero Rush singles, so no single prices are quoted here. Sealed prices are launch-window retail and vary by market. Verify current prices before buying or selling. This is not financial advice.
